class Player: def __init__(self, color): self.color = color class Board: def __init__(self): self.tiles = [None] * 72 def place_piece(self, player, position): self.tiles[position] = player.color def print_board(self): for i, tile in enumerate(self.tiles): print(f"Tile {i}: {tile}") class Game: def __init__(self): self.board = Board() self.players = [Player("red"), Player("blue"), Player("green"), Player("yellow")] def move_piece(self, player, position, steps): # Implement the logic for moving a piece on the board pass def check_win_condition(self): # Implement the logic to check if a player has won pass def play(self): # Implement the game loop pass if __name__ == "__main__": game = Game() print(game.board.print_board()) game.play()