Dies ist eine alte Version des Dokuments!
class Player:
def __init__(self, color):
self.color = color
class Board:
def __init__(self):
self.tiles = [None] * 72
def place_piece(self, player, position):
self.tiles[position] = player.color
def print_board(self):
for i, tile in enumerate(self.tiles):
print(f"Tile {i}: {tile}")
class Game:
def __init__(self):
self.board = Board()
self.players = [Player("red"), Player("blue"), Player("green"), Player("yellow")]
def move_piece(self, player, position, steps):
# Implement the logic for moving a piece on the board
pass
def check_win_condition(self):
# Implement the logic to check if a player has won
pass
def play(self):
# Implement the game loop
pass
if name == „main“:
game = Game() print(game.board.print_board()) game.play()